# Project BC7 — Training Technology (Other than STE)

**Program element:** 0602143A — Soldier Lethality Technology  
**Project:** BC7  
**Component:** U.S. Army  
**Appropriation:** 2040 — RDT&E, Army  
**Budget Activity:** 2 — Applied Research  
**Vintage:** President's Budget PB2027  
**Canonical URL:** https://hitchintel.com/programs/0602143A/BC7  
**Parent:** https://hitchintel.com/programs/0602143A

## Summary

Project BC7 — Training Technology (Other than STE) requests — in FY2027, 0.0% of the $68.0M requested for program element 0602143A, down 100% on FY2026. 7 R-2A activities decompose the request.

## Funding profile

| Fiscal Year | Estimate Type | Amount ($M) |
|---|---|---|
| FY2025 | Actual | 28.5 |
| FY2026 | Enacted | 20.8 |

> Estimate types are not summed. This project is one leaf of PE 0602143A; the PE total is the sum of its projects, never added to them.

## What project BC7 buys

This project funds research into technologies and their applications that can inform and/or enhance the Army's live, virtual, and constructive training systems. This project conducts research in immersive virtual, mixed, and augmented reality (AR) environments that stimulate human senses (e.g., sight, sound, and touch) and also conducts laboratory experiments to understand how users interface with the technology in order to improve the realism of simulation environments and therefore create enhanced immersion and more effective training systems. Models and simulations are designed are developed to allow realistic, fair fight engagements across all training environments and training devices, to include the cyberspace domain. Included in the investigations of this project are also medical training systems (e.g., part-task trainers and physiological modeling). Work in this project supports key Army needs and complements efforts in Program Element (PE) 0603118A (Soldier Lethality Advanced Technology) / Project BC8 (Training Advanced Technology (Other than STE)). Work in this project is performed by the Soldier Center (SC) and the Institute for Creative Technologies (ICT) University Affiliated Research Center (UARC).

## Activities (R-2A) — 7

| Activity | FY2025 | FY2026 | FY2027 | Move | Page |
|---|---|---|---|---|---|
| Medical Training Technology | 3.2 | 2.3 | — | −100% | — |
| Warfighting M/S Concepts and Design (ICT) | 5.2 | 5.6 | — | −100% | — |
| Digital Terrain for Live Training | 6.4 | 1.2 | — | −100% | — |
| Simulation Management Technologies | 6.3 | 3.3 | — | −100% | — |
| Multi-Domain Environments for Training | 7.4 | 4.7 | — | −100% | — |
| Processing Technologies for Live Training | — | 1.8 | — | −100% | — |
| Synthetic Cyberspace Effects for Training | — | 1.9 | — | −100% | — |

> Activities carry the prior, current and budget year only — no five-year plan. In the request year they partition this project exactly; in earlier years they can under-cover it.

### Medical Training Technology

**FY2026 to FY2027 change.** Funding decrease reflects transfer to Program Element (PE) 0602143A (Soldier Lethality Technology) / Project BC2 (Next Gen Mobility & Lethality Tech for Warfighters) to streamline and optimize the Science and Technology (S&T) portfolio.

**FY2026 plans — current year.** Will mature physical and software solutions for prolonged care in support of Multi-Domain Operations (MDO) training environment; continue validation of consolidated physiology engine and updated haptic hardware against more dynamic prolonged care use cases that support Army medical training, such as extended austere environment, gender care differences and patient handoff.

**FY2025 accomplishments.** Implement/integrate physical and software solutions for prolonged care in support of Multi-Domain Operations (MDO) training environment; validate consolidated physiology engine and updated haptic hardware against more dynamic prolonged care use cases that support Army medical training, such as extended austere environment, gender care differences and patient handoff.

### Warfighting M/S Concepts and Design (ICT)

**FY2026 to FY2027 change.** Funding decrease reflects transfer to Program Element (PE) 0602143A (Soldier Lethality Technology) / Project BC2 (Next Gen Mobility & Lethality Tech for Warfighters) to streamline and optimize the Science and Technology (S&T) portfolio.

**FY2026 plans — current year.** Will continue research of novel educational, operational, and training applications of emergent artificial intelligence (AI) methods such as generative AI within militarily-relevant simulations; develop military-relevant AI-based training methods for both individual and collective training, expand the areas of modeling and simulation, to include investigating methods to expand representations of electronic and intelligence areas of operation, expand the utility of AI for generating educational-, training-, or operational-insights and recommendations; continue investigation of adaptive, multi-modal interfaces for Army-specific applications of augmented reality applications; study staff-specific learning outcomes to better deliver content and improving training outcomes independent of location.

**FY2025 accomplishments.** Investigate novel educational, operational, and training applications of emergent artificial intelligence (AI) methods such as generative AI; develop military-relevant AI training methods to expand the utility of AI for generating educational-, training-, or operational-insights and recommendations; continue investigation of adaptive, multi-modal interfaces for Army-specific applications of augmented reality applications; fund research to study staff-specific learning outcomes to better deliver content and improving training outcomes.

### Digital Terrain for Live Training

**FY2026 to FY2027 change.** Funding decrease reflects transfer to Program Element (PE) 0602143A (Soldier Lethality Technology) / Project BC2 (Next Gen Mobility & Lethality Tech for Warfighters) to streamline and optimize the Science and Technology (S&T) portfolio.

**FY2026 plans — current year.** Will further mature physics- based algorithms for munitions effects in live range environment based on initial validation, validate wireless data compression architecture for live/virtual/constructive training environments; validate data models that enable high fidelity engagements in live environment; and validate and implement layered and scalable terrain architecture for live range environment use cases.

**FY2025 accomplishments.** Validate physics- based algorithms for munitions effects in live range environment, develop wireless data compression architecture for live/virtual/constructive training environments; develop data models that enable high fidelity engagements in live environment; and develop and implement layered and scalable terrain architecture for live range environment use cases.

### Simulation Management Technologies

**FY2026 to FY2027 change.** Funding decrease reflects transfer to Program Element (PE) 0602143A (Soldier Lethality Technology) / Project BC2 (Next Gen Mobility & Lethality Tech for Warfighters) to streamline and optimize the Science and Technology (S&T) portfolio.

**FY2026 plans — current year.** Will validate initial hardware acceleration architecture; mature limited number of dynamic behavior algorithms for large-scale training exercise use-cases based on initial validation; mature configuration and authoring components in relevant planning pre-exercise use-cases; and mature component architectures into a single solution for implementation in execution phase of large-scale collective simulated exercises.

**FY2025 accomplishments.** Design and develop hardware acceleration architecture; validate limited number of dynamic behavior algorithms for large scale training exercise use cases; validate configuration and authoring components in relevant planning pre-exercise use cases; and integrate component architectures into a single solution for implementation in execution phase of large scale collective simulated exercises.

### Multi-Domain Environments for Training

**FY2026 to FY2027 change.** Funding decrease reflects transfer to Program Element (PE) 0602143A (Soldier Lethality Technology) / Project BC2 (Next Gen Mobility & Lethality Tech for Warfighters) to streamline and optimize the Science and Technology (S&T) portfolio.

**FY2026 plans — current year.** Will begin initial development of architecture previously designed to leverage mature/reusable Measures of Performance/Effectiveness (MOPs/MOEs); validate MDO profiles and authoring tools/user interfaces aligned to knowledge, skills, abilities and behaviors (KSABs) across identified MDO task structures; complete design architecture to simulate first order effects in information warfare domain.

**FY2025 accomplishments.** Develop architecture design leveraging mature/reusable Measures of Performance/Effectiveness (MOPs/MOEs); develop and implement MDO profiles and authoring tools/user interfaces aligned to knowledge, skills, abilities and behaviors (KSABs) across identified MDO task structures; begin limited design architecture to simulate first order effects in information warfare domain.

### Processing Technologies for Live Training

**FY2026 to FY2027 change.** Funding decrease reflects transfer to Program Element (PE) 0602143A (Soldier Lethality Technology) / Project BC2 (Next Gen Mobility & Lethality Tech for Warfighters) to streamline and optimize the Science and Technology (S&T) portfolio.

**FY2026 plans — current year.** Will design and develop sensors and algorithms that will be used in next gen small arm weapon systems to estimate current posture of Soldiers during Live exercises. Will posture positions to be captured including static and dynamic (i.e. standing, sitting, lying, kneeling, jumping, walking running, lifting, etc) Will conduct initial investigation of solutions to determine accuracy of engagements with and without posture determination. (fair fight analysis).

### Synthetic Cyberspace Effects for Training

**FY2026 to FY2027 change.** Funding decrease reflects transfer to Program Element (PE) 0602143A (Soldier Lethality Technology) / Project BC2 (Next Gen Mobility & Lethality Tech for Warfighters) to streamline and optimize the Science and Technology (S&T) portfolio.

**FY2026 plans — current year.** Will investigate current capabilities for automated exercise generation, assessment, data collection, process, display and storing of relevant data methods. Will design and develop capability for initial data fusion in 2D/3D format using both government and commercial open-source sensors.

## What is NOT on this page

Congressional marks, the R-2 mission description and acquisition strategy, the industry vs government split of the whole request, and related program elements are recorded at **program-element** grain — an NDAA mark lands on a PE, never on a project. They are at https://hitchintel.com/programs/0602143A.

## Source & machine access

- **Source:** FY2027 Department of the Army RDT&E Budget Justification, Exhibits R-2/R-2A/R-3, PE 0602143A project BC7 (PB PB2027).
- **MCP:** `mcp.hitchintel.com` — `budget_get_program_element(pe="0602143A")`.

*HitchAI is an independent intelligence service, not affiliated with the U.S. Department of Defense. Budget figures are requests/estimates, not obligations.*